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{
    "count": 616,
    "next": "https://api.starfinder.dragonlash.com/abilities/?format=api&page=11",
    "previous": "https://api.starfinder.dragonlash.com/abilities/?format=api&page=9",
    "results": [
        {
            "title": "Magic Hack",
            "body": "You have carefully studied the forces that define magic and can manipulate them. You learn your first magic hack at 2nd level, and you learn an additional magic hack every 3 levels thereafter. When casting a spell, you can apply no more than one magic hack that affects the attributes of a spell (such as distant spell or extended spell). If a magic hack allows a saving throw to resist its effects, the DC is equal to 10 + half your technomancer level + your Intelligence modifier. The list of magic hacks appears starting on page 120.",
            "prerequisites": "",
            "level_requirement": 2
        },
        {
            "title": "Spell Focus",
            "body": "You gain Spell Focus as a bonus feat.",
            "prerequisites": "",
            "level_requirement": 3
        },
        {
            "title": "Techlore",
            "body": "You rewire your mind to give you greater insight into the nature of magic and technology. You gain a +1 insight bonus to Computers and Mysticism checks. This bonus increases by 1 at 6th level and every 3 levels thereafter.",
            "prerequisites": "",
            "level_requirement": 3
        },
        {
            "title": "Weapon Specialization",
            "body": "You gain the Weapon Specialization feat as a bonus feat for each weapon type with which this class grants you proficiency.",
            "prerequisites": "",
            "level_requirement": 3
        },
        {
            "title": "Cache Capacitor",
            "body": "You expand your spell cache into a cache capacitor. As part of regaining your spells each day, you can cast a single spell into your spell cache and have it affect you continuously for 24 hours. The cache capacitor can hold any of the following spells: detect radiation, disguise self, keen senses, or unseen servant. You must know a spell to store it in your cache capacitor. When you cast the spell into your cache capacitor, you expend the spell slot normally and make any decisions required for that spell, but the duration doesn’t expire for 24 hours. If the spell in your cache capacitor is dispelled or dismissed, you can spend 5 minutes of uninterrupted concentration to reestablish it, keeping the same decisions you made when you cast it, and gaining whatever duration the spell had remaining. You can’t exchange the stored spell for another spell until you again regains your spells.\r\n\r\nAt 12th level, your cache capacitor gains a second slot that can hold darkvision, lesser resistant armor, life bubble, or spider climb. At 18th level, your cache capacitor gains a third slot that can hold arcane sight, flight (spell level 3rd or lower), see invisibility,\r\nor tongues.",
            "prerequisites": "",
            "level_requirement": 6
        },
        {
            "title": "Resolve Attunement",
            "body": "You recover Resolve Points when you use powerful magic. Each time you cast a 6th-level spell, you regain 1 Resolve Point, up to your normal maximum. This applies only to spells you cast using your normal 6th-level spell slots, not to those you cast using magic items or other methods such as fuse spells.",
            "prerequisites": "",
            "level_requirement": 19
        },
        {
            "title": "Fuse Spells",
            "body": "You can combine lower-level spell slots to cast higher-level spells. As part of casting a spell, you can spend 1 Resolve Point to exchange a number of unused spell slots for a single spell slot of a higher level; this expends the lower-level spell slots. Add up the levels of the expended slots to determine which higher level of spell you can cast (maximum 6th). For instance, you could exchange three 1st-level slots to cast a 3rd-level spell, or you could exchange two 3rd-level slots to cast a 6th-level spell. If you combine spell slots to cast a 6th-level spell, it doesn’t count as such for resolve attunement.\r\nFurthermore, you can spend 2 Resolve Points to combine two 6th-level spell slots to cast wish.",
            "prerequisites": "",
            "level_requirement": 20
        },
        {
            "title": "Penetrating Attack",
            "body": "You know how to angle your attacks so that you penetrate your opponent’s defenses.",
            "prerequisites": "Base attack bonus +12.",
            "level_requirement": null
        },
        {
            "title": "Spell Penetration",
            "body": "Your spells break through spell resistance more easily than those of other spellcasters.",
            "prerequisites": "",
            "level_requirement": null
        },
        {
            "title": "Penetrating Spell",
            "body": "You know how to cast spells so that they penetrate your opponent’s defenses.",
            "prerequisites": "Ability to cast 4th-level spells.",
            "level_requirement": null
        },
        {
            "title": "Sidestep",
            "body": "You can reposition yourself after a foe’s missed swing.",
            "prerequisites": "Dex 15, Mobility or trick attack class feature.",
            "level_requirement": null
        },
        {
            "title": "Powered Armored Proficiency",
            "body": "You know how to use powered armor.",
            "prerequisites": "Str 13, base attack bonus +5, proficiency in light and heavy armor.",
            "level_requirement": null
        },
        {
            "title": "Psychic Power",
            "body": "You have a natural psychic ability.",
            "prerequisites": "Cha 13, Minor Psychic Power, character level 4th.",
            "level_requirement": null
        },
        {
            "title": "Sniper Weapon Proficiency",
            "body": "You know how to use sniper weapons.",
            "prerequisites": "",
            "level_requirement": null
        },
        {
            "title": "Pull the Pin",
            "body": "You can activate a foe’s grenade.",
            "prerequisites": "Improved Combat Maneuver (disarm).",
            "level_requirement": null
        },
        {
            "title": "Quick Draw",
            "body": "You can draw weapons faster than most.",
            "prerequisites": "Base attack bonus +1.",
            "level_requirement": null
        },
        {
            "title": "Skill Focus",
            "body": "You are particularly adept at a certain skill.\r\n\r\nD Benefit: \r\nD Special:",
            "prerequisites": "",
            "level_requirement": null
        },
        {
            "title": "Skill Synergy",
            "body": "You understand how two skills work well together.",
            "prerequisites": "",
            "level_requirement": null
        },
        {
            "title": "Special Weapon Proficiency",
            "body": "You know how to use a special weapon.",
            "prerequisites": "Proficiency in basic melee weapons or small arms (see below).",
            "level_requirement": null
        },
        {
            "title": "Sky Jockey",
            "body": "You can get the most out of flying technology.",
            "prerequisites": "Piloting 5 ranks.",
            "level_requirement": null
        },
        {
            "title": "Slippery Shooter",
            "body": "You leave fewer openings when making a ranged attack.",
            "prerequisites": "Dex 15, base attack bonus +6.",
            "level_requirement": null
        },
        {
            "title": "Step Up and Strike",
            "body": "When a foe tries to move away, you can follow and make an attack of opportunity.",
            "prerequisites": "Dex 13, Step Up, base attack bonus +6.",
            "level_requirement": null
        },
        {
            "title": "Heavy Weapon Proficiency",
            "body": "You know how to use heavy weapons.",
            "prerequisites": "Str 13, proficiency in small arms and longarms.",
            "level_requirement": null
        },
        {
            "title": "Spell Focus",
            "body": "Through careful study, you have developed methods to make your spells harder to resist.",
            "prerequisites": "Ability to cast spells, character level 3rd.",
            "level_requirement": 3
        },
        {
            "title": "Stand Still",
            "body": "You can stop foes that try to move past you.",
            "prerequisites": "",
            "level_requirement": null
        },
        {
            "title": "Spry Cover",
            "body": "You can use covering fire to make it easier for your ally to move.",
            "prerequisites": "Base attack bonus +1.",
            "level_requirement": null
        },
        {
            "title": "Step Up",
            "body": "You can close the distance when a foe tries to move away.",
            "prerequisites": "Base attack bonus +1.",
            "level_requirement": null
        },
        {
            "title": "Suppressive Fire",
            "body": "You can use automatic weapons to create a cone of covering fire or harrying fire.",
            "prerequisites": "Base attack bonus +1, proficiency with heavy weapons.",
            "level_requirement": null
        },
        {
            "title": "Strike Back",
            "body": "You can strike at foes that attack you using their superior reach by targeting their limbs or weapons as they come at you.",
            "prerequisites": "Base attack bonus +1.",
            "level_requirement": null
        },
        {
            "title": "Swimming Master",
            "body": "You can swim as well as a fish.",
            "prerequisites": "Athletics 5 ranks.",
            "level_requirement": null
        },
        {
            "title": "Technomantic Dabbler",
            "body": "You dabble with coding in the language of magic.",
            "prerequisites": "Intelligence 15, character level 5th, no levels in technomancer.",
            "level_requirement": null
        },
        {
            "title": "Toughness",
            "body": "You have enhanced physical resilience, and harsh conditions or long exertions don’t easily tire you.",
            "prerequisites": "",
            "level_requirement": null
        },
        {
            "title": "Versatile Specialization",
            "body": "You know how to get full value out of weapon types your class doesn’t normally use.",
            "prerequisites": "Weapon Specialization, character level 3rd.",
            "level_requirement": null
        },
        {
            "title": "Unfriendly Fire",
            "body": "You can trick foes into firing at an unintended target.",
            "prerequisites": "Bluff 5 ranks.",
            "level_requirement": null
        },
        {
            "title": "Basic Melee Weapon Proficiency",
            "body": "You know how to use basic melee weapons.",
            "prerequisites": "",
            "level_requirement": null
        },
        {
            "title": "Amplified Glitch",
            "body": "You can create sudden distractions with technological devices.",
            "prerequisites": "Computers 3 ranks, Intimidate 3 ranks.",
            "level_requirement": null
        },
        {
            "title": "Veiled Threat",
            "body": "You can be so subtle not even the people you threaten are entirely sure you threatened them.",
            "prerequisites": "Cha 15, Intimidate 1 rank.",
            "level_requirement": null
        },
        {
            "title": "Versatile Focus",
            "body": "Your accuracy applies to all weapons with which you are proficient.",
            "prerequisites": "Weapon Focus (any).",
            "level_requirement": null
        },
        {
            "title": "Antagonize",
            "body": "You know how to make foes extremely angry with you.",
            "prerequisites": "Diplomacy 5 ranks, Intimidate 5 ranks.",
            "level_requirement": null
        },
        {
            "title": "Weapon Focus",
            "body": "You have increased training in a particular weapon type, making it easier to hit your target.",
            "prerequisites": "Proficiency with selected weapon type.",
            "level_requirement": null
        },
        {
            "title": "Adaptive Fighting",
            "body": "You can adjust your fighting style to match specific conditions during combat.",
            "prerequisites": "Three or more combat feats",
            "level_requirement": null
        },
        {
            "title": "Weapon Specialization",
            "body": "You know how to get the full damage out of a _weapon_ type your class doesn’t normally use.",
            "prerequisites": "Character level 3rd, proficiency with selected weapon type.",
            "level_requirement": 3
        },
        {
            "title": "Spring Attack",
            "body": "You can deftly move up to a foe, strike, and withdraw before it can react.",
            "prerequisites": "ex 15, Mobility, base attack bonus +4.",
            "level_requirement": null
        },
        {
            "title": "Agile Casting",
            "body": "You can move, cast a spell, and move again before foes react.",
            "prerequisites": "Key ability score 15, Dex 15, Mobility, caster level 4th.",
            "level_requirement": null
        },
        {
            "title": "Barricade",
            "body": "You are adept at creating quick, temporary cover.",
            "prerequisites": "Engineering 1 rank.",
            "level_requirement": null
        },
        {
            "title": "Blind-Fight",
            "body": "You are skilled at attacking opponents you can’t clearly see.",
            "prerequisites": "",
            "level_requirement": null
        },
        {
            "title": "Cleave",
            "body": "You can strike two adjacent foes with a single swing.",
            "prerequisites": "Str 13, base attack bonus +1.",
            "level_requirement": null
        },
        {
            "title": "Bodyguard",
            "body": "You can attempt to ward off attacks that target nearby allies.",
            "prerequisites": "",
            "level_requirement": null
        },
        {
            "title": "Climbing Master",
            "body": "You can climb as well as a monkey or a spider.",
            "prerequisites": "Athletics 5 ranks.",
            "level_requirement": null
        },
        {
            "title": "Combat Casting",
            "body": "You leave fewer openings when casting a spell.",
            "prerequisites": "Ability to cast 2nd-level spells.",
            "level_requirement": null
        }
    ]
}
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